We first reported that Edmund McMillen and Florian Himsl indie game nightmare, The Binding of Isaac, would be returning as a 16-bit port (The Binding of Isaac: Rebirth) around this time last year. Since then, the development team (Nicalis) seems to have been plenty busy—not only have they refined the graphics, but it looks like they’re adding a ton of new features.
According to Polygon, Rebirth will “include the full original game and all add-on content from the Wrath of the Lamb expansion [plus] a new final chapter, three playable characters and more items and enemies.” In a previous interview McMillen, who has remained a design supervisor throughout the process, revealed that Rebirth will be “three times the size” of the original game. That means a whole lot of misery for poor Isaac, but a lot more fun for us!
While no official release date has been set, McMillen did hinted on his blog that it’s not too far off. Once launched the Rebirth will be made available on PlayStation 4, PlayStation Vita, and Linux, Mac and Windows PC through Steam.