Wednesday, Nov. 26, 2014

Forgotten Fighters of the 90s: Street Fighter: The Movie (The Game)

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May 17, 2011

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Forgotten Fighters of the 90’s is a 5-piece retrospective on the lost titles from the “Golden Era” of fighting games, a time when everyone and their mother was trying to cash in on the Street Fighter/Mortal Kombat hysteria. With the recent release of Super Street Fighter IV/Marvel Vs. Capcom 3 and Mortal Kombat (2011), are remakes of these hidden gems far behind? Only time will tell.

When I decided to embark on this quest to profile some of the most prominent “tier 2” fighting games from the 90’s, I had a pretty good idea of where I wanted to start, but not where I was going to end. There were hundreds of possibilities for me to chose from, and I racked my brain about it quite a bit. After much deliberation it became clear that there was only one option to cap off this series. My final selection for Forgotten Fighters of the 90’s is both a forgotten title and a tremendous time capsule for what would be the end of the era that I’ve been covering. It’s a game so upside down and inside out that unless you’ve actually played it, it’s hard to believe that it actually exists. I am, of course, talking about Street Fighter: The Movie (The Game).

I started this series with an anecdote about my experience seeing Street Fighter: The Movie in theaters when it was released in 1994. As was the case with most of my friends, I loved fighting games and action movies, and the film provided just the experience we were looking for. Despite the questionable racial/ethic stereotypes and hilariously outdated cold war backdrop, Street Fighter: The Movie grossed nearly 100 million dollars worldwide, which says a great deal about how different the movie business was back then. Riding high on the success of the film, Capcom teamed up with Incredible Technologies of “Golden Tee” arcade ‘fame,’ to release a video game adaptation of the film. If you ever wondered what a game based on a movie based on a game looked like in 1995, here you go:

That noise you just heard was the sound of the universe turning inside out on itself. It’s hard to find a starting point to describe just how much of a head-scratcher this game was. Consider the fact that at the time this game came out, Street Fighter 2 was likely the most renowned fighting game series of all time, and was beginning its renaissance as a series in the form of Street Fighter: Alpha. Also at that time, Ultimate Mortal Kombat 3 had made its way from arcades to home consoles, marking the high point in the series in terms of character selection and gameplay. Under those circumstances, it’s hard to imagine that the idea of Street Fighter: The Movie (The Game) would even be brought up let alone developed, released, and adapted for home consoles. Taking all of these things into account, the finished product is even more stunning.

Street Fighter: The Movie (The Game) combined photographic sprites of the film’s portrayals of the characters with the fighting engine from the earliest incarnations of the Street Fighter series. The cast of characters featured most of the fighters from Super Street Fighter II as well as a handful of bit players from the film. Akuma was also featured as a playable character for the first time in the series, despite the fact that he did not appear in the movie. Why? Why not?!

Although Street Fighter: The Movie (The Game) was about as forgettable as fighting games come, it will go down in infamy as the bastard child produced by the massive interbreeding of the fighter scene in the 90’s. Even if I never fully understand the brain melting logic behind the game, I can appreciate that it exists. If anything, it’s living proof that at the time, CAPCOM could literally cram its head up its own ass and still manage to breathe. That my friends, is an impressive feat.

And so concludes this round of The Forgotten Fighters of the 90’s! Thank you for all of your awesome feedback and warm welcome to the SKC family. As a sign of my gratitude, here’s a bonus video that I dug up of the unreleased Tattoo Assassins, a hilarious MK rip off that was unfortunately canned before it was fully released. Enjoy!

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About Author

Mark Newell

Mark Newell is a co-owner, designer, developer, writer, and podcast personality at Bloody Good Horror, a website dedicated to the best and worst that the horror genre has to offer. In his spare time, he’s lighting things on fire in Skyrim, contemplating his next wacky lucha libre tattoo, and trying to bend the space-time continuum in a way that allows him to play Magic: the Gathering Online for days at a time without losing his day job.

  • Peloquin

    This one isnt too bad if you play 2 player, against the computer though it is incredibly hard. And also seems to follow a set pattern of opponents. I normally get to Sawada and then get destroyed everytime. Alot of people remember it as being terrible to play, but that was more the case with the home console adaptions such as the Saturn version, the arcade one isnt that bad, just really difficult.

    Fantastic series all round though, I’ve really enjoyed reading these each week.

  • Grey @ the dark hours

    I have enjoyed the hell outta this series! Of course my personal favorite fighter from the nineties was Mortal Kombat 2, but I fondly remember all these goofy and sometimes terrible clones

    • http://www.strangekidsclub.com Rondal

      MK2 was pretty cool. Have you gotten to play the new release yet?